A few weeks ago, we shared details on an update we pushed to Dev and we are excited to announce that those new changes are available on the main site today!
We’ve added tons of new Pro F/X options, some with multiple color schemes and drag-and-drop options, plus you can now now add your own custom effects! For more information on the new tools, read our updated Custom FX Wiki page.
We’ve also added more robust support for the F/X Tool to the macro system.
Now when you click the Modify button on a repeating section, you’ll find that in addition to the already-existing trash can icon for deleting a row, there is a handy move icon on the left-hand side. You can click and drag on this move icon to move the rows in the repeating section around as you wish.
There’s now support in the API for the F/X Tool, via two new functions - spawnFx(x, y, type, pageid) and spawnFxBetweenPoints(point1, point2, type, pageid)
There is a new property in the API for the Player object called “_lastpage”. This read-only property contains the current page that a player last viewed as a GM.
Sheetworkers can now listen for a change event of a special attribute that is modified whenever a repeating section is re-ordered.
Additional details on all of the new features can be found from Riley in our full changelog on the forums.
Thank you to all who helped us test on the Dev Sever and to all of you for your continued support.