---
title: Charactermancer Development Blog 2
description: We’re moving and shaking on the testing phase of the Charactermancer with Pro subscribers on the Development Server.
---

[Roll20 Blog](https://bloghub.roll20.net/posts)

# [Charactermancer Development Blog 2](https://bloghub.roll20.net/posts/charactermancer-development-blog-2/)

 Written by [The Roll20 Team](https://bloghub.roll20.net/posts/author/the-roll20-team) | Jun 13, 2018 7:00:00 AM

We’re moving and shaking on the testing phase of the [Charactermancer](http://blog.roll20.net/post/174605836435/meet-the-charactermancer-roll20s-new) with Pro subscribers on the Development Server. Yesterday we pushed live a new version of the tool with the following...

Features and Improvements

- Rolled ability scores are now sent to the chat window!
- Added an “i” icon to change the displayed compendium page as you work through the Charactermancer.
- Ability Scores options should be consistently ascending or descending.
- Handle charactermancer closing, cancel, and exit without applying changes. Wording on Cancel dialog box.
- Handling multiple dynamic item choices (ex: Pick 2 martial weapons can now pick 2 martial weapons) However, there’s a Known Issue: they can choose 2 shields.
- When selecting spells, the spell card displays rather than the whole compendium entry.
- Change Spell Preparedness: Spells are entered on the character sheet in unprepared state.
- Tools and Custom Skills query: Replaced the code-looking query with “?”
- Ability scores reset when switching generation type.
- Race and Class slides reset/don’t display anything when switching type or when you first land on the slide and haven’t selected anything.

Fixed Issues

- Multiple charactermancer windows open causes problems.
- On Tool Proficiencies, it is unclear when choosing second choice (such as Soldier)
- Equipment Packs not added to character sheet.
- Duplicate items when switching equipment choices.
- Compendium Drops open the Charactermancer.
- If visiting a slide you’ve already been to, “mancerchange:” events may fire before the “page:” event
- Spells and Items not populating
- Alphabetize long lists (some lists are not alphabetized, such as ability scores)
- Duplicate weapons (ex: Barbarian selects Greataxe or Martial Weapon; Greataxe now appears just once. Reported many times in the Bug Report Forum.)
- Class was blank on the Equipment slide.
- Spell compendium iframe was too narrow.

Many of [these changes](https://t.umblr.com/redirect?z=https%3A%2F%2Fapp.roll20.net%2Fforum%2Fpost%2F6480214%2Fdev-update-6-slash-12-slash-2018-charactermancer-part-ii&t=MGU5M2QzOTRmNjE5ODNlOGZjY2RiYWYxMDE1OWE4MTg0MzA3MTg4NCxUMEdvd0pQQQ%3D%3D&b=t%3AAWOiB2yTKRq7_ROi5nEu2g&p=https%3A%2F%2Fblog.roll20.net%2Fpost%2F174857598840%2Fcharactermancer-development-blog-2&m=1&ts=1610475068) were based on direct feedback as [suggestions](https://t.umblr.com/redirect?z=https%3A%2F%2Fapp.roll20.net%2Fforum%2Fpost%2F6455996%2Fdev-update-6-slash-5-slash-2018-the-charactermancer&t=Mjg2OTRmZjcxODU0M2Y3NTUxYmRmZjYwYWQyNDk0NzAyNDRlMmZhOSxUMEdvd0pQQQ%3D%3D&b=t%3AAWOiB2yTKRq7_ROi5nEu2g&p=https%3A%2F%2Fblog.roll20.net%2Fpost%2F174857598840%2Fcharactermancer-development-blog-2&m=1&ts=1610475068) or [bug reports](https://t.umblr.com/redirect?z=https%3A%2F%2Fapp.roll20.net%2Fforum%2Fpost%2F6455944%2F5e-ogl-charactermancer-bug-report-thread&t=ZjRiM2Q4YjJiODk4YTg1NWUxYmI1NGZhZTI2ZDJhM2E5MTNjMTg4MCxUMEdvd0pQQQ%3D%3D&b=t%3AAWOiB2yTKRq7_ROi5nEu2g&p=https%3A%2F%2Fblog.roll20.net%2Fpost%2F174857598840%2Fcharactermancer-development-blog-2&m=1&ts=1610475068) we’ve received on the forums, which are always really appreciated at this part of the development cycle. If you’re a [Pro subscriber](https://t.umblr.com/redirect?z=https%3A%2F%2Fapp.roll20.net%2Faccount%2Fsupporter&t=OTQwNDA2YzIxYTZmNWNmZWFlMTM4NTE4OWU5OGJlMjBjZGYxZjJjMCxUMEdvd0pQQQ%3D%3D&b=t%3AAWOiB2yTKRq7_ROi5nEu2g&p=https%3A%2F%2Fblog.roll20.net%2Fpost%2F174857598840%2Fcharactermancer-development-blog-2&m=1&ts=1610475068), please take a moment to play with the Charactermancer before this goes live for everyone (likely before the month ends)!

[View full post](https://bloghub.roll20.net/posts/charactermancer-development-blog-2/)

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